| Mac Geek ( @ 2005-04-10 23:40:00 |
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Ambercon 2005 report (player version)
A week post-Con, I finally have my Ambercon 2005 report done, complete with quotes. :) For those who are interested, here are the other Con reports so far that I know of:
Curgoth: GameNerd: Update on the now long gone
Moonspiralz: Full AC review
Nuadha: Ambercon 2005: 4 days of Peace, Love and Diceless Gaming
Npbrpg: AC 2005 (pt. 1)
Michael Curry: My AC 2005 recap
Madeline: AC 2005
Jack Gulick: Ambercon Report
DoomCaine: The Long Awaited AC Update
Drusni: Drusni's Ambercon review
Eponine: AC Summary
Ginger Stampley: AC Report and Quotes
Lintra: Ambercon 2005 (friendslocked)
Jarrod Van Kirk: Ambercon Thoughts
Jvstin: AC Review 2005
Ambercon 2005 report
Thursday
Slot 1 was "ShadowWorld" (Mainline), one of three sessions that Edwin Voskamp ran this year. Unfortunately, he's banned laptops during the games, which makes taking quotes much harder. I still got a few, though. :) I play Cat Nelson, a USAF pilot and TK/booster operative of the Circle. For once, we didn't have a specific mission - rather, we had a choice of things to investigate. We chose to investigate something our two precogs had seen, which indicated a low-probability chance of an event occurring in Indonesia in December that would cause the death of millions of people. A massive wall of water a mile high, to be exact. Did I mention that this game took place in November 2004? There was much weirdness with leylines that moved, learning how to windsurf from Arizona, a silent city deep under water/ice/ground, and a native ritual that went awry after the arrival of a Sasquatch. Cat also learned that she can walk leylines, and that when she and the other TK on the team combined, they could lift a truly impressive amount - which came in handy fighting the 90 Sasquatch worshippers later. I had a blast, and didn't go to bed until nearly 4am.
Simone Cooper - Sunrise Arizona Gibran
Kris Fazzari - Cat Nelson
Guy Gascoigne-Piggford - Simon Monk
William Gulstad - Howard Storm
Robert Haight - Duncan McArthur
Darrell Hischke - A.C. Alonzo
Stephanie Itchkawich - Kim Albertson
Eric Todd - Miguel Fortuna
"Let's just say I'm used to handling things smaller and lighter." -- Cat to group
"The question is, do you predict the problem you're seeing, or do you cause the problem by seeing it?" -- Howard to Miguel and A.C.
"No, we cause the problem." -- Kim
"Don't know what (it is), completely foreign, way more powerful than us." -- Miguel
"That's not a good combination." -- Cat
"So, you think we should go to the area where you sensed these powerful entities (that attacked you) and try using your power in the vicinity of it to see if that works better? This is your plan?" -- Sunrise to Miguel
"If we start twitching, please help." -- Miguel to the group
"It didn't kill us when it had the chance." -- Duncan
"That's what counts for allies with the Circle." -- Miguel
"I'm going to incapacitate (the Sasquatch)." -- Miguel
"How?" -- GM
"Through direct application of physical force." -- Miguel
"Hey, Duncan, could you remove that bit of their memory where they saw me kill their god?" -- Miguel
"Duncan's definition of acceptable risk differs from most people's." -- GM to the group
Friday
Slot 2 was "Ashes of Time" by Jennifer Jackson and Deb Atwood. This is a serial game where each game is loosely based off of a movie, or that movie's genre. The very first game was "The Breakfast Club," followed by "Halloween," "The Fifth Element," "Three Amberites and a Baby" and "Dragonslayers." This year, the genre was Hong Kong action movies, so naturally we wound up in a Forbidden City, had two of the NPCs kidnapped by the Dragon Emperor and wound up fighting our way through the city to save Alyx from getting married to the Emperor while her twin brother was sacrificed - complete with the climactic fight scene at the end. It's always fun for me to play Bridget, since she's very different from my other characters. I've played other children of Brand, but she's the only one who's a science geek. She used the free Shadow she got from the Deck of Many Things in last year's game to create a lab where she could blow things up without interference. :) She now has become an initiate of the 5th element power, which means she can conjure tech items that work in Amber. This makes her unbelievably happy. She also uses conjuration in battle far more often than other characters of mine, especially for producing toxic gases and the like.
Benjamin Bernard - Guinieve, daughter of unknown
J.P. Brannan - Quinlan, son of Flora
Michael Deneweth - Mark, son of Random
Linda Duncan - Peregrine, daughter of Caine
Kris Fazzari - Bridget, daughter of Brand and Danira Hendrake
Jim Phillips - Tyler, son of Llewella
BriAnne Searles - Bryony, daughter of Flora
Cal Westray - Steed, son of Flora
Scott Whitney - Alexis, eight-year-old daughter of Fiona
"Maybe Peri will let (Bridget) examine her wings. Gabriel wasn't willing to let her do that." -- Kris Fazzari
"So you think Peri will be more amenable to vivisection?" -- GM Deb
"(Alexis) is precocious, which means she's a pain in the ass." -- Bridget to the group
"It would be depressing not to have a twin anymore." -- Alyx
"I don't know...." -- Lance, Alyx's twin
"Well, you have a pretty good warfare, don't you?" -- GM Jen
"Me?!?" -- Mark
"Oh no, that's the one thing you don't have." -- GM Jen
"If (the little girl) blows herself up, it's really not my fault." -- Bryony to the group
"Can I use my Pattern to increase the ability of my dryer sheets?" -- Mark to the GMs
"Just parry (the attack)." -- Peregrine to Mark
"He'll parry it by grabbing Peri and pulling her in front of him." -- Kris Fazzari
"Mark is pretty high." -- Kris Fazzari, referring to his psyche stat
"Mark is always pretty high!" -- Scott Whitney
"Looks can be deceiving." -- Bridget to Alexis
"For example, Bridget looks human." -- GM Deb
"And Alexis appears to be charming." -- Scott Whitney
"I don't want to save Alyx, damn it!" -- Bryony to GM Deb
"Store this picture in memory, since I'm pretty sure that in five minutes this place will be on fire and these people will be screaming." -- Alexis to GM Jen
"How fast are these guys? Do I think they can dodge liquid nitrogen?" -- Bridget to GM Jen
"Why are there no guards?" -- Bridget
"Because no one voluntarily enters the home of the Dragon Emperor." -- Reiji
"Do you really want to grab things that sometimes exude lightning?" -- GM Deb to Mark
There was a quick lunch break at the lunch buffet, then I settled in for Jack Gulick's "Nine Princes in High School" game. I'd played this before at ACN 04, and reprised my character from that game: Juliana, chief hall monitor, complete with rangers (other hall monitors) and storm hounds. And an unstoppable car named Morganstern. Heh. There were only three other players - Bleys (the stoner shop guy), Llewella (the math geek/leader of the girls' swim team who could turn into Pearl Princess and zap you with bolts of love) and Ang, the souper-genius! Naturally, he's the one who caused the problem we had to face - clones of ourselves. So yes, Juliana wound up fighting herself, and of course, the clone was just a little bit better. But Juliana managed to eventually defeat her anyway, with a well-placed kick to the face just as her stormhounds arrived. Little did I know the experience of having my character fight herself was going to be repeated later on during the Con.
Kris Fazzari - Juliana, Chief Hall Monitor
George Gitari - Ang, super-genius
Rachel Holmberg - Llewella, girls swim team leader AKA Pearl Princess
Jim Phillips - Bleys, stoned shop slacker
"We'll be in the shop class trying to construct a bong out of a '57 Chevrolet." -- Bleys to GM
"I was bombarded by wet towels." -- Bleys
"Were they from the guys or the girls?" -- shop buddies
"Dude, I'm not sure." -- Bleys
"Didn't the girls scream?" -- Kris Fazzari
"Yes, but Caine has also been known to do the girlie scream." -- GM
"Someone's beating me to my work...and it might be me. Damn my genius!" -- Ang to himself
"I'm an impartial third party. Possibly fourth party, I haven't determined that yet." -- Ang to Bleys
"There's only so much infinite space available." -- Dworkin the janitor
"But I'm hardly using any of the infinite space." -- Ang
"I try to annihilate (Black Pearl Princess) completely with pure love." -- Llewella/Pearl Princess to GM
"You know, that was so badly acted that it has to work." -- GM to Bleys and Ang
"There's nothing outside of the room, and the nothing's coming in." -- GM to Ang
"Dude, what does that mean?" -- Bleys
"Nothing good." -- Kris Fazzari
In a welcome change from last year, I was actually able to go out with a bunch of people to the Bonfire Bistro Brewpub for dinner and get back in time for Slot 4. This was "Ill Met in Amber," an ongoing campaign by Chris Kindred, where we play members of Amber society, but not royals. A lot of new players were there this year, so the GM had a "social" event to bring everyone together and introduce them - the wake of Bishop Morgan, of the Church of the Unicorn. Unfortunately, my character is more of an action than a social character, so I really didn't do anything for the entire evening once I was done looking into the Bishop's death. I think the game may just be getting too big for one GM to handle.
J.P. Brannan - Lord Doctor Fionntán Sabatini of the Royal College of Heraldry
Michael Croft - Rodrigo Diaz, Count of Oisenmouth
Michael Curry - Captain Wesley Hobart, Captain of the frigate Raptor, a privateer
Kris Fazzari - Madeline Dumas, wine merchant, agent of Amber's Secret Service
Sol Foster - Sean O'Donovan, Commodore in the Royal Navy
William Gulstad - Ambrose del Mar, Admiral High Mage of the Southern Fleet
Jennifer Jackson - Elyssa Darcy, the jeweler of which all other jewelers are Shadow
Michael Kucharski - Nicholas van Alikki, farm boy a la D'Artagnan, professional duelist
Leslie Lightfoot - Weir Leutnant Arryl der Gottswache
Sean McCabe - Wrenn, Amber City Watch Detective
Ian Ng - Lugaines, knight ranger in Julian's service
Jill Pritts - Leonne Azure, Rebman Ambassador
Liz Trumitch - Juliana Pinegar, Duchess of Carlisle
Pierre-Alexandre Sicart - Ethan, the toy-maker
Ginger Stampley - Patrice Pinegar, sister-in-law of Juliana
Scott Whitney - Maximillian Feldane, seventh son of a seventh son
"I'm Max Feldane, proud father." -- Scott Whitney
"Of what?" -- GM
"Wake me up when I die." -- Ethan to the group
"I have never tasted Max Feldane, so therefore I don't know." -- Wesley to Juliana
"Juliana didn't even succeed in marrying me off in her dreams." -- Jennifer Jackson to the group
"I'm going to need Phillip later, when I get done with the rest of these boys." -- Juliana to GM
"Just spear it and then rotate." -- Ian Ng
"It's a little frozen." -- Liz Trumitch
"This party is dead." -- O'Donovan to the group, at Bishop Morgan's wake
"The happy news is: Bishop Morgan de Chastellan - still dead." -- GM to the group
"I don't want to conjure with (Morgan's body), I just want to set it on fire!" -- Max to the group
"This card entitles you to one act of high treason, submitted by Oberon." -- Scott Whitney to the group
Saturday
Saturday is the day of the long slot games. First up in slot 5 was "When the Queen Says, 'Go and Die...': Revenge and Roses," a serial game also by Chris Kindred. It's a fun game, not too serious, in which everyone plays a Musketeer, or someone associated with them, using a slight different stats system (Wits, Panache, Finesse, Resolve and Brawn). My character is actually a woman who disguised herself as a man to join the Musketeers and find her missing brother, then decided that she liked it so much that she stayed even after her brother was found. I think the first game of the series had at least three women disguised as men in it. :) In this game, the Musketeers return to trash a city they'd trashed two years ago. Well, that wasn't our mission, but these things tend to happen around Musketeers. The game began with an attack on the Musketeers as they were escorting certain nobles, ladies-in-waiting, etc., from the investiture of a Count whose father (or was it brother?) had died in the course of the game at Ambercon 2003. Which is the last time the city was trashed. The bandits were defeated with the help of a some old friends who'd fled Paris after the Ambercon 2002 game. Bored with life running a bar in the Pyrennes (the "Prancing Goat"), they decided to return to Paris in disguise. Now, given that one of the characters in question was a retired Musketeer who was built like an ox, and the plan was to disguise him as a woman...well, the result was damn funny. We named "her" Madame du Twanky - a reference the Brits in the group had to explain to us. So naturally, on the way back we passed through the city where the investiture was again (apparently we'd gone the wrong way when we left), and this is when taverns were burned and the Count's guards had the fear of a roving heard of Spanish carnivorous mountain goats put into them. Really.
Matt Andrews - Xavier Philipe de la Vin Rouge, Musketeer
J.P. Brannan - Alexis Vigaroux, Musketeer, Duke of Averoigne
John Davies - Antoine du Marais, retired Musketeer, owner of The Prancing Goat, uncle to Nicole la Fleur
Shawn Dorsey - Yves de Arcey, Musketeer
Kris Fazzari - Marcel Delmar, Musketeer
Ben Fogt - Frederick, former merchandizing apprentice to Chester, a murdered wealthy merchant
Sol Foster - Patrick Ourceau, Musketeer
William Gulstad - Lupin le Fou, Musketeer
Stephanie Itchkawich - Phillipe, Musketeer
Sean McCabe - Will, Musketeer, former spy
Deborah Payne - Sophia, daughter of Chester
Jill Pritts - Isobel Monsanto, niece of the Count de Sade
Lucya Szachnowski - Nicole la Fleur, ward/niece of Antoine du Marais
"I am the niece of the Count de Sade." -- Isobel to the group
"Not that one." -- GM
"Marcel keeps running into the Man in Black." -- GM
"The other man in black." -- Sean McCabe
"Well, (Will's) a Musketeer, so we're not sure (he) really (is) a man." -- J.P. Brannan
"Patrick is one of the smarter Musketeers." -- Sol Foster
"That is much like being the tallest Ewok." -- GM
"Matt, voice of reason and insanity." -- GM to the group
"The defining quote for this game is, 'No pub ever survives contact with this game.'" -- Kris Fazzari
"That's because in this game, the pubs don't run away." -- J.P. Brannan
"(Lupin) has mighty appetites for mutton and for embarrassing Cardinal's guards." -- Bill Gulstad to the group
"So instead of an exploding tavern, we have an exploding wedding in this game?" -- Matt Andrews
"Been there, done that." -- GM
"My job in the Musketeers is to call for help." -- Alexis to the group
"My brilliant plan is to use your wits to come up with a brilliant plan." -- Alexis to Patrick
"We have to survive so we can get Alexis a date." -- Matt Andrews to the group
"I am leaping from carriage to carriage, stabbing people." -- Xavier
"What, the people we're guarding?" -- Marcel
"You'll never take us alive!" -- GM
"So you and Antoine are doing that thing that you do so well?" -- GM
"Yes. I suspect Antoine is better at it than me." -- Nicole
"You're peeing standing up?" -- Jill Pritts
"I didn't actually wash (my shirt), I just licked the gravy stains off of it." -- Lupin to the group
"Alexis and Patrick can have dizzying conversations about stuff none of you give a shit about, and can't understand." -- GM to the group
"Is there a prancing goat at The Prancing Goat?" -- Kris Fazzari
"No, but there are some goats." -- Lucya Szachnowski
"You realize that once the Musketeers get drunk, they'll be trying to teach the goats to prance." -- Kris Fazzari
"It's not really a prance, it's an uncomfortable walk." -- Ben Fogt
"It's a prance of shame." -- Matt Andrews
"I was just heading towards the sun...you know, in the north." -- Lupin to the group, explaining how they wound up in Spain instead of France
"Is it safe to for you to come back?" -- Isobel to Nicole
"Weren't people trying to kill you last year?" -- Marcel
"Probably not, then." -- Isobel
"If you pretend to be Masked Avengers, as opposed to actually being Masked Avengers, does this mean you only pretend to do heroic acts?" -- Kris Fazzari
"It's safer that way." -- Jill Pritts
"We pose dramatically on rooftops." -- Lucya Szachnowski
"There's no point in going back to check on the bodies, they'll have been stripped clean by the goats by now." -- Antoine to the group
"If you're a Musketeer, it pays to be bisexual, because you're never sure what you're going to get." -- Sean McCabe to the group
"We have ten Musketeers and an army of carnivorous goats. I think we can take Spain! All we need is a cunning plan." -- Patrick to the group
"Whatever the reverse of bodyguard is." -- GM
"That would be assassin, I believe." -- Will
"Perhaps, if we let Lupin navigate, we can find the land route to the new world." -- Patrick to the group
"Somehow you have convinced Antoine and Nicole to go back to France." -- GM
"Convinced? It was their idea!" -- Kris Fazzari
"Once you get Musketeers into a tavern, it takes a while to get them out of it, unless it's on fire." -- GM to the group
"I think we should disguise the ladies-in-waiting as border collies. No one will ever suspect." -- Patrick to the group
"Who here can be stealthy?" -- Will to the group
*Antoine raises his hand*
"You're a 7-foot-tall man in a dress! How can you be stealthy?" -- Will
"I have never accidentally blown up a tavern." -- Will to the group
"You're going alone? Can I go with you?" -- Lupin to Will
"My plan is to drink until I can see in the dark." -- Lupin
"You mean until dawn?" -- Will
"Yves, Phillipe and Will went off alone, separately." -- Sean McCabe to the group
"Captain Hook plays a mean jazz piano." -- GM to Will
"It's the new French secret weapon...war goats!" -- Stephanie Itchkawich to the group
"When someone offers to buy you a drink, the answer is 'Yes!'" -- Lupin to the group
"(The men) actually have numbers on their shirts." -- GM
"They must be the Count's." -- Ben Fogt
"(Isobel and I) didn't get in any fights." -- Nicole to the group
"You started fights, you just weren't involved in any of them." -- Sean McCabe
"Should we go round up the rest of the Musketeers?" -- Isobel
"Yes, I think we'd better. They're probably where that fire is." -- Nicole
"Let's get everyone to the pub that's burning and then regroup." -- Isobel to the group
"You two are fleeing where?" -- GM to Isobel to Nicole
"To the burning tavern, for obviously there must be Musketeers there." -- Sol Foster
"You think it's a multi-national force of Spanish ninjas." -- GM to Lupin
"We understand there are a number of goats in the city." -- Alexis
"This is the Pyrenees. We have a number of goats here, but they aren't considered threatening." -- Lt. Gorman of the Count's guards
"These seem to be organized, though. I think they're trained by the Spanish." -- Antoine/Widow du Twanky
"The goats stack bodies?" -- Lt. Gorman of the Count's guards
"They are very well trained." -- Antoine/Widow du Twanky
"Are the goats and the bandits working together?" -- Lt. Gorman to Alexis and Antoine/Widow du Twanky
"JD's ability to play a quick-tongued, dim-witted character is awe-inspiring." -- Sol Foster to the group
"Will the castle be safe with all of your men here?" -- Antoine/Widow du Twanky
"They just have to close the castle gates and they'll be safe." -- Lt. Gorman
"But these are mountain goats, they can climb the castle walls!" -- Antoine/Widow du Twanky
"We may abduct orphans but we don't abuse goats." -- Phillipe to the group
"What are the odds of you destroying a city twice?" -- the Man in Black to Marcel
"We're like lightning, we always strike twice." -- Lupin
Dinner on Saturday was a secret gathering of a bunch of us at a local Mexican restaurant to surprise
After dinner was my slot 6 game, "Morpheus Drowning" by James Arnoldi. This is another series game where you can play anyone you want, a character from fiction, TV, movies, gaming, etc. I play Aeryn Sun from the Farscape TV series. I've slowly been putting together a costume for her over the years - at ACN 04 I got a pair of leather pants, and at the Con,
Carla Arnoldi - Ling, clone of Caine
J.P. Brannan - Adrienne McCullough, clone of Fiona
Kris Fazzari - Officer Aeryn Sun, former Peacekeeper, clone of Deirdre
Patrick Franklin - Matt Cauthon, clone of Random
Leslie Lightfoot - Soul Catcher, clone of Brand
Jill Pritts - Fayne Gabel, clone of Random
Jarrod Van Kirk - Tobey the barbarian
Mark Wizynajtys - Robert Verrault, clone of Llewella
"Robert and Adrienne will stay in Amber, since we need their sorcery." -- Keely to the group
"I think we're in trouble, because my character doesn't have sorcery." -- J.P. Brannan
"This Pattern feels kind of oogey." -- GM
"I have a low oogeyness factor." -- Soul Catcher
"There's something ironically appropriate about the mind of a clone of Brand being stuck in the body of a clone of Deirdre, in the Abyss." -- Kris Fazzari to the group
Sunday
Once again, I stayed up late talking to people, and the change to daylight savings time didn't help matters any. So I entered the last day of the Con quite tired, which is pretty much par for the course. Still, I remembered to reset my clock, and managed to drag myself out of bed in time to grab some breakfast before heading to my next game.
Slot 7 was "Blaze of Glory: The Shadows Attack" by Sol Foster, my other ongoing campaign. We all play members of Bleys' elite guard in a Shadow he controls, with no knowledge of Amber or other Shadows. It is normally a gloriously silly thing, but last year's game was a bit bloodier/grimmer than usual, and this year's game continued the trend. Which is to be expected when you're living in a Shadow that now has the Black Road running through it. The game started with Bleys' main base being attacked by fellow guardsmen, much to our surprise. Things looked bad for us at first, what with the airfield, part of the base and two out of three ships being blown up by sabotage (my character found the bomb on her ship before it blew up), and three zeppelins full of troops landing to take over. But the Guard rallied and we eventually managed to defeat the enemy, but only after fighting and killing several of our former comrades. Or were they? Some of us were able to tell that they weren't quite the same - there was just something off about them. Questioning one of the prisoners, it turns out they came from another Shadow via the Black Road, where Bleys (actually someone looking like Bleys but called Brand) had taken over much of the world, and the Guard were his enforcers. Apparently he'd decided to expand into our Shadow. We also learned there was another force attacking a spot in the Northwest where Bleys (leader of the resistance in the other Shadow) had a base in their Shadow. This is where most of our Shadow doubles were. So we all traveled there, and there was another massive battle, in which my character wound up fighting herself. Déjà-vu, eh? She wound up taking out the other Lorianne by hitting her with an explosive crossbow bolt and then crashing a plane into her. Heh. The GM has told us that the army heading from Chaos to Amber will be showing up in the next session, so we're pretty close to the end of this game. Should be fun, although I'll miss it when it's over.
J.P. Brannan - Ewan Burnett, AKA "The Worst Sailor in the Guard"
Michael Curry - Amir bin Muhammad bin Ibrahim bin Nasir bin Safwan Al-Majiid
Kris Fazzari - Lorianne, Duchess of Brittany, AKA "The Pirate Queen"
William Gulstad - Cyrano Savinien Hercule de Bergerac, Marquis of ? (anyone remember what title Philippe gave him?)
Jennifer Jackson - Zoe Sabourin
Andy Ransom - Lewis Mercer, AKA "The Spider"
Cal Rea - Philippe, Emperor of France
Liz Trumitch - Jayne Green, AKA "Plain Jayne"
Edwin Voskamp - Lord Dagincourt, Sir Jeffery de Goulon AKA "The Gray Ghost"
Jennifer Woelke - Robyn Sage, medic
"The game is only 20 minutes old and already we're altering the universe." -- Kris Fazzari to the group
"(The GM) called me differently sane." -- Philippe to the group
"I was on the last adventure, I'm not as fazed by this as I should be." -- Amir to GM, upon seeing Philippe's latest contraption
"I shove my drink to the other side of the bar, and hope that (my wives) did not see it." -- Amir to GM
"Did you pay points for the wives or did you get (points)?" -- Bill Gulstad
"Oh I paid for them. And I'm going to keep paying for them." -- Michael Curry
"The 'medic' is killing cats for catgut." -- Michael Curry
"OK, that's a bit unusual." -- Jennifer Jackson
"(Rachel) appears to badly wounded, and the plane appears to be damaged." -- GM to Lorianne
"Both will save us some time." -- Edwin Voskamp
"So the crazy woman who's killing cats is the sane one in the group." -- Jennifer Woelke
"No, she's just saner than Philippe." -- Kris Fazzari
"If I can make bombs, can I unmake bombs?" -- Zoe to GM
"I'm not sure firing on Amos is a good idea." -- Liz Trumitch
"He's attacking us - it's a good idea." -- Kris Fazzari
"Save my sister, so I can kill her ass!" -- Jayne to the group
"This is going to be quite the disturbing battle, I think." -- GM
"Wait until I build the electricity bomb." -- Philippe?
"Listen, I can't learn from my mistake if I don't make it!" -- Zoe to the group
"I'm not not just any idiot!" -- Amir to the group, after declaring his intention to launch himself at a glider
"Oh good, (Liz) is back, so I can kill her." -- GM to the group
"This woman is strong!" -- GM
"Will you marry me?" -- Amir to Maggie
"Just then, a cannon ball hits her in the back." -- GM
"On the scale of how this could have gone, that was a brilliant victory on my part." -- Amir to the group, after he crashes to the ground
"That's a Jayne specialty, isn't it? Holding onto her sword while falling?" -- GM to Liz Trumitch
"The dirigible exploded in a very French way...it exploded by running away." -- Philippe to the group
"Why?" -- Robyn, questioning a prisoner
"Well, I think it's quite obvious why I don't want to be questioned like this. It's quite painful." -- Eloise
"Does this look like the kind of wound that Jayne will be fighting with?" -- Jeffery to GM
"Until she dies." -- Kris Fazzari
"There are five different kinds of interrogation: sharp, blunt, hot, cold and loud. Let's start with all five." -- Philippe to the group
"Jayne is less disturbed by killing fellow living guardsmen than by killing dead Sharks." -- Liz Trumitch to the group
"You're pretty sure this will work, but you can't be sure you won't emerge in a wall or something." -- GM to Philippe
"If that's a risk that he's willing to take, then I'll pull the lever." -- Zoe
"They are the swiss army knife of wives." -- Jennifer Jackson to the group, about Amir's wives
"So finally you are full of hot air?" -- Cyrano to Philippe, after Philippe takes over the brain of the zeppelin
"BTW, I'm going to have to get you to build me a wife launcher, so I can launch all five at the same time." -- Amir to Zoe
"I've got something in my hand." -- Robyn
"Could you be more specific than 'something' for the sake of the GM?" -- GM
"How do you know (the enemy) doesn't know your signals?" -- GM
"Because I change them every day." -- Philippe
"I sniff the air, because I can smell Rámon coming a mile away." -- Lorianne to GM
"Jeffery could bodypaint you gray." -- Edwin Voskamp to Liz Trumitch
"Then you'd be the Gray Ghostette." -- Kris Fazzari
"The Gray Ghostess." -- Cal Rea
"On a scale of 1 to 10, how badly do you want this?" -- GM
"100." -- Jayne
"Is (Bleys) impressed by your skill or your foolhardiness?" -- Cyrano to Philippe
"(Jayne) has held (Bleys) down in her underwear before." -- Liz Trumitch to the group
"I take the Reality mine and jump from our dirigible onto the other one." -- Amir
"Far be it from me to stop anyone from jumping off of a dirigible without a parachute." -- GM
"My broken ankle won't be a problem once I'm falling (through the air) again." -- Amir to GM
"What happens in the plane, stays in the plane." -- Jayne to the group
"This has got to be the weirdest tactic that I've heard for a dogfight, which means it works perfectly." -- GM to Ewan
"Can you imagine a Zoe-Spider fight? 'I've hidden five bombs in this room.' 'I've also hidden five bombs in this room.'" -- Cal Rea to the group
"You know, I just killed myself by dropping a plane on me. I don't get that opportunity very often." -- Lorianne to the group
"Curare is a wonderful crowd pleaser." -- Jeffery to the group
"Ewan dropped me on the ground so I could run into the dirigible after Jayne and save Rachel...from Jayne." -- Amir to GM
Slot 8, the last slot of the Con. I played in "Corwin and Random Go to White Castle," which probably should have been titled "Gérard and Random" instead. Dude! Oh, the wonderful silliness of this game. Words can't describe it. We laughed, we made people's pants fall off, we broke the GM. We wound up with an extra player because someone had dropped out of "Ten Little Amberites" at the last minute, forcing the GM to cancel the game, but this turned out great for us, since it meant Madeline joined us to play Gérard.
Matt Andrews - Brand, sulky goth kid
Kris Fazzari - Random AKA Randy, surfer dude, slacker and pot head
Madeline Ferwerda - Gérard, AKA Gerry or G-Man, jock, muscle-head, star offensive player for the Amberite Purple Unicorns
Ben Fogt - Julian, the back-woods country-boy who until recently was home-schooled by his Uncle Jeb
Mark Wizynajtys - Caine, the greasy older kid who's been held back a few grades, smokes too much, rides a motorcycle to school and picks on all the other kids
"Dude...." -- G-Man and Randy, pretty much constantly
"Who's your daddy?" -- Randy
"Oberon's your daddy." -- G-Man
"I'll totally follow Random following Caine." -- G-Man to GM
"As much fun as it would be to roll Julian around in a mud puddle..." -- GM to Brand
"Gérard, the first door you try is open. You don't know if it's because it's unlocked, or because you ripped it off of its hinges." -- GM
"(Gérard) can probably pull you through the chain link." -- GM to Brand
"Dude, what's wrong with (Julian's) language, man?" -- Randy to the group, after hearing Julian's twang
"You've all helped Caine escape and fulfill his master plot. So this is pretty much like any other Amber game." -- GM to the group
"Dude, it's not the Unicorn, it's fucking Julian." -- G-Man to Randy
"The Unicorn is fucking Julian? I thought it was the other way around." -- GM
"So apparently I'm getting chocolate-smeared nuts with ice cream." -- Matt Andrews to the group
"I cast my spell that transfers the money from everyone else into my pants." -- Brand to GM
"I see a fatal flaw with that plan if his skirt doesn't have pockets." -- Kris Fazzari
"I see a fatal flaw with that plan since he's casting that spell while invisible." -- GM
"You're completely frozen in place." -- GM to the group
"Can I flare my nostrils in a spellish fashion?" -- Brand
"You can smoke (your cigarettes) later, after you're dead." -- GM to Brand
"Can I conjure enough of anything to fill this room? How about bees?" -- G-Man to GM
"I should totally try this trick with Benedict sometime." -- G-Man to the group, still conjuring the bees that are now stinging Brand
"Yes, but Benedict always anticipates bees." -- Matt Andrews
"Yes, Dara, the fat, three-legged chick. With tusks." -- GM to the group
"Who's the first of her line who can pass for human." -- Matt Andrews
"You're naked, being stung by bees and carrying cigarettes. Oh wait, you've still got some of your thong." -- GM to Brand
"The horses are kind of skittish - there's magic flying around, and lights shattering, and people falling in front of them, and people...tackling them. This is not a good place for a horse to be." -- GM to Julian
"Do I tackle the horse?" -- G-Man
"You definitely knock it askew." -- GM
"Is Benedict watching (Dara ravish Brand)?" -- Madeline Ferwerda
"No, Benedict's joining in." -- GM
"Nothing can compare to a Dara/Benedict sandwich." -- GM to Brand
"You guys were going to get caught, so Brand really took one for the team." -- GM to the group
"Took two, I'd say." -- Brand
"Three if you count the tusks." -- GM
"I got what I wanted, I just got so much more." -- Brand, summing up the adventure